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Wednesday, June 30, 2010

Localization in FlashDevelop

I explained how to internationalize a flex application on this early post.
Now I want to show you a simpler way of localization within the IDE which I am applying to my new game: ZummBallz.
It is really simple and consits on declaring "Additional Compiler Options" in "Project -> Properties... -> Compiler Options"
I created the folder locale with to subfolders, en_US and es_AR (you can add any other locales, it is just an example), which contain my resource bundles. Then I added the new options:
  • -source-path+= locale/{locale}
  • -locale=en_US,es_AR

Monday, June 14, 2010

Zummballz Teaser

I am working on a new physics/math game called Zummballs. The game is based on PhysBallz adding some basic math operations to make it more interesting.
My idea is to finish the game and try to find a sponsor.
This is my first game since my previous experience developing a seasonal game.

Watch the teaser.

Wednesday, June 9, 2010

Seasonal Games: My experiencie with Valentine's Day

I developed a one day game (which I'm going to write as a tutorial in future entries) for testing how effective it is to create seasonal games. Here it goes my experience:

Game Development

I developed a Ragdoll Avalanche Clone. Where you have to dodge hearts and have a time limitation of two minutes to succeed. No music, no sound. I finished it in one day.

Game Distribution

Mochiads
I submitted it on 2/4. But they approved it for distribution on 2/10.
Flash Game Distribution
I submitted it on 2/9. I forgot to check it for distribution, I did it on Friday 2/12. Big mistake...
They approved it just February 15th. Yes, one day after Valentine's.
Massive email submission
I sent emails to a list of about 90 portals based on this early post.
Kongregate
According to my Mochibot's log, the best moment for submitting games is on Friday's from 10AM to 2PM. So, I decided to submit my game on Friday 2/12 at 10 o' clock =P.
Newgrounds
Same as Kong.
Nonoba
Same as Kong and Newgrounds

Monetization

Until Friday 19th:
Mochiads: $6.78
Kongregate: $0.34
Newgrounds: $0.01
Total: $7.13
So, after a week in the wild, I earned $7.13.
Well, as you can see, the money earned wasn't the most important thing on this process. I learned a few lessons which I want to share with you...

Lessons Learned on...

...game development
For next seasonal game, I will work more than one day, let's say a week for the entire development. I will probably hire an artist and put some music on the game. The advantage of creating a seasonal game is that it can be skinned for another important day or easily turned into a classic game.
...game distribution
Due to the simplicity of the game- again, I made it in ONE DAY-, I didn't take the risk of submitting it to the major sites, where the most of the visitis/ad impressions come. Submitting it to the top game portals would have increased my visits.
...monetization
I shoud have released the game about a month or fifteen days before Valentine's. I think it would have performed better.

Curious Facts

Looking at my Mochibot's statistics, I noticed that the game was being served on Kongregate before I submitted it. The guy leave exactly the same game and submitted it with another name. Thanks God I am using Mochiads Version Control: I added a Copyright notice on it, and a few seconds later, the game was showing a "Developed by Nicolás Cavallo..." legend. I talked to the guy, he told me that he didn't know the game was mine. He was collaborating with another kong user who probably stole my game. Uff...

Well, that's all right now. I see you on Easter for more Seasonal Game experiencies.

Tuesday, February 16, 2010

Game Distribution: 90+ email addresses for distributing your games

There are a lot of email lists around the web. This is the one I most recently used for distributing my games. It is updated -I used it last week-. I removed those emails that no longer exist or that told me to go to their submissions page instead of sending them emails to that address.
Well, here it is:

Email Addresses


3cr [ at ] buzzedgames.com
3cr [ at ] dabontv.com
abcarcade [ at ] gmail.com
actionflash1 [ at ] yahoo.com
admin [ at ] arcadehog.com
admin [ at ] box10.com
admin [ at ] oyunalani.com
albinoblacksheep [ at ] gmail.com
alex [ at ] mygame.com
Benson [ at ] geegame.com.tw
carlo [ at ] halohalo.ph
chrs1335 [ at ] hotmail.com
contact [ at ] digyourowngrave.com
contact [ at ] gamefudge.com
contact [ at ] tomatogames.com
dabontv [ at ] gmail.com
devang [ at ] doof.com
donovan [ at ] kidzworld.com
email [ at ] gameshot.org
ernie [ at ] reflexive.net
flashgame.net [ at ] gmail.com
flashgameyes [ at ] gmail.com
forcontact [ at ] playgamesclub.com
form [ at ] blifaloo.com
freegamesnews [ at ] gmail.com
fun [ at ] funnytowers.com
fungamelinks [ at ] gmail.com
game [ at ] spillgroupasia.com
gamedev [ at ] miniclip.com
gamefalls [ at ] yahoo.com
gamegod [ at ] freearcade.com
gamepressure [ at ] pro.gry-online.pl
gameprison [ at ] gmail.com
gamesolo [ at ] gmail.com
gamesreloaded [ at ] gmail.com
gamesubmissions [ at ] bigfishgames.com
greengamer [ at ] gmail.com
info [ at ] aspellen.nl
info [ at ] bigwigmedia.com
info [ at ] clip-monster.de
info [ at ] coolespiele.com
info [ at ] dragongamez.com
info [ at ] gamelog.nl
info [ at ] gamesheep.com
info [ at ] gamezhero.com
info [ at ] gamie.nl
info [ at ] gotoandplay.it
info [ at ] hatekonyan.hu
info [ at ] juegos.com
info [ at ] love4game.com
info [ at ] online-game.tv
info [ at ] oyunlar1.com
info [ at ] supergames.ch
info [ at ] supergiochi.com
info [ at ] xpogames.com
info2008 [ at ] coffeebreakarcade.com
submissions [ at ] gprime.net
jarkey_games [ at ] yahoo.com
juggernart [ at ] juggernart.com
mikemaxgames [ at ] gmail.com
mikep [ at ] ebaumsworld.com
minijuegos [ at ] gmail.com
mo [ at ] mofunzone.com
newgames [ at ] dailyfreegames.com
notdoppler [ at ] gmail.com
onlineflashgamez [ at ] gmail.com
onlinegameshq [ at ] gmail.com
selfdefiant [ at ] melting-mindz.com
support [ at ] gamefalls.com
support [ at ] onlinegames.com
vorarg [ at ] comcast.net
webmaster [ at ] 123games.dk
webmaster [ at ] 24hour.dk
webmaster [ at ] 4flashgames.net
webmaster [ at ] ajkul.com
webmaster [ at ] bootyarcade.com
webmaster [ at ] crazygames.dk
webmaster [ at ] dudelire.com
webmaster [ at ] famousarcade.com
webmaster [ at ] flashninjaclan.com
webmaster [ at ] gamershood.com
webmaster [ at ] gamesportal.org
webmaster [ at ] gamesquared.com
webmaster [ at ] gameweb.com
webmaster [ at ] hispajuegos.net
webmaster [ at ] parchis.com
webmaster [ at ] play.vg
webmaster [ at ] smashingames.com
webmaster [ at ] ugotgames.com
webmaster [ at ] yogames.net

Thursday, January 28, 2010

New Games Network: Gameschart

My LinkedIn Flash Game Developer's Group colleague, Barry White, started a new venture called Gameschart. Where by implementing a ver simple API, you can share revenue with other game developers by displaying a chart with the most popular games of the site. You can see an example here.